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Privacy Policy

Short version: we collect anonymous GPU benchmark stats. Nothing personal.

What we collect

When you run benchmarks, we save:

  • GPU adapter name, vendor, and architecture
  • WebGPU device limits (buffer size, workgroup size)
  • Benchmark throughput results and timing statistics
  • Browser and OS (from user agent)
  • Screen dimensions and device pixel ratio

What we do NOT collect

  • Names, emails, or any personal identifiers
  • IP addresses (not logged)
  • Cookies or tracking pixels
  • Location data
  • Browsing history or data from other tabs

How we use the data

Collected data builds an aggregate picture of WebGPU compute and transformer inference performance across real-world hardware. We may publish aggregate statistics in research preprints or public reports. Individual submissions are never published or shared.

All computation is local

All benchmark shaders run entirely on your GPU inside your browser. No computation is offloaded to our servers. Only the final results are transmitted after benchmarks complete.

Data retention

Benchmark results are stored indefinitely as anonymous records. Because no personal information is attached, individual records cannot be identified or deleted.

Last updated: March 2026

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